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Keep Making and Innovating!  My main focus is on Game Design and level design. I enjoy making 2d movement systems in games but am open for any challenge 3D or 2D. I hope to continue progressing in my field and pursuing what I love, Games.

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GAME DESIGN 
 

SPUZZLE TROUBLE 

 

Uh-oh! Tilt N’ Tap are in a SPUZZLE!

Tilt N’ Tap in SPUZZLE TROUBLE is a game that uses the tilt functionality on iPhone and Android. The player controls two characters and navigates a 2D landscape full of puzzles and obstacles.  More about The Process!


 

Mateo Julia Wise:

Level Designer, Unity Implementation, Programmer, Game Designer

Kimberly Chen:

Artist, Game Designer, Project Manager

 

Varsha 

Background Artist

Charlie 

Project Manager 


Cyrus

Programmer 

NOCT

Mateo Julia Wise:

Level Designer, Unity Implementation, Game Designer

Ryan Chin:

Artist, Game Designer, Project Manager Programer 

Daniel Yang 

Game Designer, Programmer 

 

Enter the Four-person couch coop game of Noct. Try to find the Hidden Objects and escape from the monster lurking in the shadows. Utilize muscle memory and quick reflexes in this Four-person Coop game!



 

Sanctuary 

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Roles:

Mateo Julia Wise:

Level Design, Unity Implementation, Programming, Game Design. 

Kimberly Chen:

Artist, Game Designer

SHIFT
 

Roles:​

Mateo Julia Wise:

Level Design, Unity Implementation, Programming, Game Design. 

Kimberly Chen:

Artist, Game Designer, Project Manager

Ido 

Assistant graphics 

Erich:

Technical Programmer 

 

Waking up in a room she’s never seen before, Eve’s only left with the memory of her long-lost teddy bear. With her mysterious powers to manipulate space and time, Eve traverses a multidimensional path to retrieve her long lost toy. As the world begins to crumble from under her feet, Eve must claw her way out of this nightmare.

More about The Process!

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