Keep Making and Innovating! My main focus is on Game Design and level design. I enjoy making 2d movement systems in games but am open for any challenge 3D or 2D. I hope to continue progressing in my field and pursuing what I love, Games.

GAME DESIGN
SPUZZLE TROUBLE
Uh-oh! Tilt N’ Tap are in a SPUZZLE!
Tilt N’ Tap in SPUZZLE TROUBLE is a game that uses the tilt functionality on iPhone and Android. The player controls two characters and navigates a 2D landscape full of puzzles and obstacles. More about The Process!
Mateo Julia Wise:
Level Designer, Unity Implementation, Programmer, Game Designer
Kimberly Chen:
Artist, Game Designer, Project Manager
Varsha
Background Artist
Charlie
Project Manager
Cyrus
Programmer
NOCT



Mateo Julia Wise:
Level Designer, Unity Implementation, Game Designer
Ryan Chin:
Artist, Game Designer, Project Manager Programer
Daniel Yang
Game Designer, Programmer
Enter the Four-person couch coop game of Noct. Try to find the Hidden Objects and escape from the monster lurking in the shadows. Utilize muscle memory and quick reflexes in this Four-person Coop game!
Sanctuary
Roles:
Mateo Julia Wise:
Level Design, Unity Implementation, Programming, Game Design.
Kimberly Chen:
Artist, Game Designer
SHIFT
Roles:
Mateo Julia Wise:
Level Design, Unity Implementation, Programming, Game Design.
Kimberly Chen:
Artist, Game Designer, Project Manager
Ido
Assistant graphics
Erich:
Technical Programmer
Waking up in a room she’s never seen before, Eve’s only left with the memory of her long-lost teddy bear. With her mysterious powers to manipulate space and time, Eve traverses a multidimensional path to retrieve her long lost toy. As the world begins to crumble from under her feet, Eve must claw her way out of this nightmare.